Outclassed by Better Enemy Combinations

Greetings, splinterfam.
We meet again in a routine report that sometimes feels like a monthly report card: a Brawl report in Splinterlands with our beloved guild, CLANFT.

For those who might still be new, Brawl is a guild pride event. We’re placed in our respective frays, then battle according to the available slots. The results are collected, calculated, and that’s where it shows whether we’re just active in chat—or actually capable in battle.

This week definitely demanded extra effort. The opponents came with real intent, not just to casually participate.

As usual, Fray 12 is still my fixed address. Out of 8 battle slots, only 4 were filled and truly had to be played. The other four were instantly converted into automatic wins. In theory, that’s good news. Emotionally? Not necessarily.

From the 4 battles I actually played, I only managed to win just 1 match. The other three, I had to admit the opponents were superior. Even though my strategy was carefully prepared. The cards were chosen with full consideration. But it turns out, above my strategy, there were others with even more refined plans.

Even with only one real win, the total points I contributed still reached 15 points, including the walkover victories. Overall, our guild collected 92 wins and finished in third place. Not champions, but far from sinking.

Since we stayed in the top three, the rewards still felt worthwhile:

Each fully participating member was awarded 2,100 Merits
Players with a spellbook were awarded 27.951 staked SPS

Not bad. The SPS I received went straight into staking. Small, but consistent. Like saving coins—over time, they add up and gain weight.

Now, about this round’s losses, there’s one name that still lingers in my mind: Possibilus the Wise. This Archon truly maximized melee attacks from the second position, combined with the Trample effect that made my lineup fall like tightly stacked dominoes.

The opponent wasn’t playing around either. Three monsters with the Opportunity ability immediately targeted my low-HP units. I had deployed three Gladiator monsters, hoping Bloodlust would come to the rescue in critical moments. But as always, hope and reality often differ—by a very thin margin.

That’s when I realized that sometimes it’s not just about which cards we bring, but the combination and card levels of the opponent, which may already be one step ahead.

And if you want to see the match where I got completely wrecked, you can check this link:

👉 LINK BATTLE 👈

Brawl teaches one simple lesson:
we may lose individually, but still stand as a team. A guild isn’t just a place to farm Merits, but a place to learn without being ridiculed.

For now, I haven’t opened the Gladius Case yet. That will be a story for the next post—let’s keep a bit of dramatic pause. Who knows, the card inside might become the answer to facing Possibilus in the next brawl.

If you participate in Brawl, don’t just chase wins. Observe your opponent’s composition, study which archons are currently meta, and don’t hesitate to ask your guildmates. In Splinterlands, strong cards matter—but a solid community determines how long we truly last in the arena.

That’s all for this report.
See you in the next brawl—hopefully next time, it’ll be our turn to make the opponents sigh in frustration.

Talk about Splinterlands,
If you haven't tried out this fantastic game called Splinterlands yet, I invite you to Join.
It's free, but you'll need to invest in a beginning deck or buy gaming cards to gain real assets like cards and tokens.


If you already joined the splinterlands, and are looking for a place to grow. We need YOU. We are a chill, social guild looking for a few more active members! If you think you might be a fit, join us in our Discord



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