When a Card Is Not Just Strong, But Too Strong

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Hello, Splinterlands warriors, welcome back to my little notes from an arena filled with blood, poison, and false hope. This time I want to tell the story of a battle that made me realize something: there are cards that aren’t just strong, but too strong for the limits of common sense. Its name is Elowen Sylphie.

This battle took place under the Heavy Metal ruleset with a 57 mana cap. In simple terms: everyone is free to flex expensive monsters, thick armor, and all sorts of gimmicks. In conditions like these, even a small mistake can turn into a major disaster.

I chose the Death element—not because it was ideal, but because my collection is limited. My team consisted of:

  • Ulundin Overseer as the tank,
  • Moxian Rebel,
  • Chaos Animator,
  • Ujurak Brave,
  • Broken Earth Thug,
  • Chaos Battle Mage.

This formation was actually quite defensive: it had shields, mixed damage, and a bit of hope. Unfortunately, hope is never enough when your opponent brings a nuclear weapon called Elowen Sylphie.

With a cost of 7 mana, Elowen Sylphie provides something that doesn’t exactly feel “fair”:

  1. Bloodline Dominion – she can summon units from the Avian and Mundane Beast bloodlines from any element and grant them Charge.
  2. Summoner Tactics – two units can be given Resurgence and two others can be given Trample.

In short: melee monsters can attack from any position, can come back to life after dying, and if they kill an enemy, they can immediately strike the next target. This isn’t a buff. It’s an official system-sanctioned cheat.

My opponent deployed a very clean lineup:

  • Skrag the Gnaw in front as a living trap with poison burst,
  • Ulundin Overseer,
  • Quilliun Legionary,
  • Lioceros, and
  • Endless Ape (all from Mundane Beast),
  • Satha Toledo as the healer.

Two monsters—Skrag the Gnaw and Endless Ape—received Resurgence and Trample. That alone was enough to make me let out a long sigh before the first round even began.


The Drama Begins: Death, Revival, and World-Poisoning

In the early rounds, I still had some hope. I managed to eliminate Satha Toledo. But like a cheap horror story, that’s when the real problem actually began.

In the third round, Skrag the Gnaw died… then came back to life. And when it died the first time, the effect was:

  • two of my backline monsters were poisoned,
  • one round later, Skrag revived with full HP,
  • then immediately eliminated Moxian Rebel.

From that moment on, my team was like wilted flowers in a dry season. Poison, thorns, trample, charge—everything worked together at once. Every attack I made felt useless, and often even backfired on me.

In the end, I lost. Not because of a massive strategic mistake, but because my opponent brought a war machine I simply couldn’t match.

And if you want to see the match where I got completely wrecked, you can check this link:

👉 LINK BATTLE 👈


Elowen Sylphie and an Overly Wild Imagination

Thinking about it, Elowen Sylphie feels like opening a secret kitchen of strategy.

With Bloodline Dominion, there are now:

  • 12 Avian units,
  • 18 Mundane Beast units,
  • 3 Shapeshift units from Conclave Arcana.

That’s a total of 30 cross-element units that can be combined however you like. Weird formations suddenly make sense. Monsters that used to be mere extras can now become the main stars.

Then there’s Resurgence: not just a normal revive. The monster comes back with full HP and shield, debuffs removed, all buffs restored—though it must skip one round and all units take 1 damage. Psychologically, it’s brutal. The opponent feels like they’ve already won, when in reality they’re only halfway there.

And Trample? It’s like giving monsters permission to rampage without brakes.


Closing: Honest Impression and Brief Advice

For me, Elowen Sylphie is one of the most “disrespectfully strong” summoners ever released. Too many major effects for a single level 1 card. It’s no surprise the market price sits around $9.75, because the impact truly matches the cost.

My short advice: if you have Elowen Sylphie, use her proudly.
If you don’t have her yet, learn how to counter her first, before one day you end up like me—watching your own team crumble while quietly asking yourself: “Is this a card game or a small-scale apocalypse simulator?”

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