Learning the Hard Way in Splinterlands Brawl
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Greetings, Splinterlands warrior.
We meet again in a weekly report that sometimes feels like the diary of a card fighter in the world of Splinterlands. This time I want to share the story of the latest Brawl with guild CLANFT—a week that made me swallow hard, take a deep breath, and say to myself: alright, we learn from this again.
For those who are not very familiar, Brawl is a guild-versus-guild battle in Splinterlands. Each member is placed in a specific fray according to their card collection. We fight against other guilds, and all victories are accumulated into a team score. So even though we battle alone in the arena, the result is still for the collective good.
And as usual, Fray 12 remains my regular post. Whether by coincidence or because it suits me there, I always get assigned to that fray.
This week there were 7 battle slots in that fray. But as often happens, not all slots were filled by opponents. Only 3 battles actually had to be played, while the other 4 became automatic wins because no opponent showed up.
In theory, this is good news. But in reality, it felt a bit bitter.

Out of the 3 battles that actually took place, I didn’t win a single one. Yes, not a single real victory. Even though I had prepared my strategy quite carefully. The card formations were well thought out. I even felt fairly confident before pressing the battle button.
But in the arena, there is always a player who is more cunning.
One of the most painful losses came from an opponent who cleverly played the water element. They deployed monsters with low mana, seemingly harmless. At first, I thought it was a manageable fight. Especially since the ruleset granted the Reach ability, so I tried to utilize Venari Knifer with the Thorns effect to punish the opponent’s melee attacks.

Turns out, I misread the play.
The opponent instead sent out Isgald Vorst, supported by two monsters with the Sneak ability. They immediately targeted the backline of my team like hunters who knew exactly where their prey’s weak point was.
The result? My formation collapsed one by one.
For those who want to see how the downfall happened in full, you can watch the battle here:
Even though I didn’t win any real duels personally, those four automatic wins still gave me 12 contribution points for the guild.
And quite surprisingly, overall guild CLANFT performed exceptionally well.
In total, we secured 90 wins, which was enough to bring the guild to first place in this brawl.

The rewards were quite satisfying:
- 2,300 Merits for each fully participating member
- 36.685 staked SPS for players who have a spellbook
I immediately staked the SPS. A nice addition to my “future savings” within the Splinterlands ecosystem.
From this Brawl, I learned one simple lesson:
in Splinterlands, a strategy that feels right isn’t always right in the arena. There is always someone thinking one step ahead.
Study the ruleset carefully, imagine the opponent’s possible strategies, and never hesitate to learn from defeat. Because in Splinterlands, sometimes the most bitter loss becomes the most honest teacher.
See you in the next Brawl, warriors. May the next time it’s not our team that falls—but the enemy’s. ⚔️

Talk about Splinterlands,
If you haven't tried out this fantastic game called Splinterlands yet, I invite you to Join.
It's free, but you'll need to invest in a beginning deck or buy gaming cards to gain real assets like cards and tokens.
If you already joined the splinterlands, and are looking for a place to grow. We need YOU. We are a chill, social guild looking for a few more active members! If you think you might be a fit, join us in our Discord
