Ambush + Blast in Weak Magic: Is It Really That Strong?
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Welcome back, Splinterlands warriors!
Even though today BTC and HIVE are both down, I still took the time to share a story about a battle that I found quite exciting and full of lessons—especially about making the most of rulesets and monster positioning.
This match was played with the Weak Magic ruleset, a 96 mana cap, and most interesting of all: all elements were available. With such a wide strategic space, the options were truly open, and this is where I felt the team I used worked together very solidly.
With the Weak Magic ruleset, magic attacks don’t feel as deadly as usual. But that’s exactly where I saw an opportunity. I chose Archon Nomos as my team leader and built a lineup focused on control, early-battle effects, and area damage.
My team composition was:
- Ulundin Overseer
- Drybone Megalodon
- Mindless Thrall
- Emberguard
- Chaos Evoker
- Chaos Battle Mage
This formation felt just right because it combined a strong tank, smart sacrifice, ambush attacks, blast damage, and effect control.
On the other side, the opponent was led by Underboss Fabino with the following lineup:
- Lioceros
- Vengeful Monk
- Silverleaf Mage
- Fenmoor Wood Troll
- Husk of the Hunter
- Kicking Roc
Seeing that the opponent’s composition did not include any magic monsters, I immediately adjusted my approach from the start.

Because the opponent had no magic users, I decided to give Dispel to both Chaos Evoker and Emberguard. This decision already felt right even before the battle officially began, even though the effect might or might not end up being used.

🔹 Chaos Evoker, with its Ambush ability, immediately struck Silverleaf Mage.
What made it especially satisfying was that Silverleaf Mage was positioned in the middle, so the Blast effect hit the surrounding monsters as well.
The result?
➡️ Before the first round even started, three enemy monsters had already taken damage.
In the first round itself, no monster was instantly eliminated, but it was very clear: I was already controlling the tempo of the match.

Entering Round 2, Silverleaf Mage was finally eliminated, though not without leaving a “parting gift” in the form of poison effects on Chaos Evoker and Chaos Battle Mage. In this round as well, Ulundin Overseer had to fall, but its job as a tank was completed extremely well.
Round 3 became a major turning point:
- Chaos Battle Mage fell due to poison
- Lioceros was taken down by my team’s attacks
- Chaos Evoker showed its power again by eliminating Vengeful Monk
- Fenmoor Wood Troll was finally brought down after being punished by Emberguard
At this point, I started to feel: “Okay, this fight is clearly leaning in my favor.”

Going into Round 4, even though Chaos Evoker was still poisoned, it could still attack at the start of the round. The opponent was left with only two ranged monsters, both already pushed into the front position.
And as we all know, ranged monsters in the first position are practically unable to do anything. From here, the match was simply a matter of time. With no meaningful resistance left, I secured the victory.
If you want to watch full battle, here’s the link:
Interesting Takeaways from This Battle
There are a few points worth highlighting:
- Drybone Megalodon was truly a hidden star. It managed to survive until the end thanks to its shield and positional support from Ulundin Overseer, who has Reach.
- The Ambush + Blast combination from Chaos Evoker felt extremely effective—especially if its damage can be increased further in the future.
- Emberguard still has huge potential. Honestly, even at its current level it already feels strong, but I’m convinced that once upgraded, its impact will be far more terrifying.
This battle taught me that early control and proper use of the ruleset can be the key to victory, even in matches with a high mana cap and fully open element choices.
👉 Don’t just throw monsters together—read the ruleset, observe your opponent’s positioning, and take advantage of the moments before the first round begins.
Sometimes, the outcome of a battle is decided even before the first sword is swung.

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