Sloths Mining War — Round 17 opens, 2026-10-21

Round 17 — the doors are open
The round begins. Everybody starts equal; nobody stays that way for long.
| Opens | 2026-10-21 08:03 UTC |
| Closes | 2026-10-28 08:03 UTC |
| Runs for | 7d 0h |
| Entry fee | 1.000 HIVE |
| A fresh beekeeper starts with | 1 honey sloth (114 honey/day) |
Prize pools
| Pool | Standing | Held at |
|---|---|---|
| League | 132.339 HIVE (+ 23.353 HIVE carried) | what the round has taken in |
| Boss | 19.683 HIVE (+ 19.683 HIVE held for the next boss) | 35% of the standing balance |
| Honey pot | 16.871 HIVE | 15% of the standing balance |
| Reserve | 55.999 HIVE | the float behind every payout |
Round 16 was won by forkyishere, out of a league pool of 274.767 HIVE.
The sponsor
A tip of the whole colony to @thedd, whose HIVE is now somebody else prize.
In the hive
@bengbenggg @bitandi @bluepanther88 @buratus @donmortelli @elianaicgomes @forkyishere @josueelinfame @nupulse @oadissin @siddhartaz @slothburn @slothlydoesit @thatgermandude @thedd @we-are-ai
Play at https://miningwar.slothbuzz.com — a Hive account and Keychain is all you need.
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The ranks provide a monetary benefit at the end of the round. But during the round the only immediate plus comes from the honey rate difference. What if we introduce a boost which is inversely proportional to the users rank? Or for those who are below top10? That would help players get in the top10 but once you are in you have to work harder to keep your position.
Thats an interesting idea. The dev and myself agree we need to look at ways to help the 'middle' players reach further and challenge the leaders, we'll look closer into this in the coming weeks. Keep the ideas coming, we approciate all the feedback, especially from those players in the middle of the pack!
Another new round, another week of slothing for me! Back to full buzz as of next week! !SLOTH and steady does it!