Sloths Mining War — Round 11, day 2 of 7, 2026-09-11

Sloths Mining War

Round 11 — day 2 of 7

The comb grew, the hornet bled, and somebody got raided. Details below.

16 beekeepers in the round. 5d 0h left; ends 2026-09-16 07:58 UTC.

Prize pools

PoolStandingHeld at
League233.532 HIVEwhat the round has taken in
Boss39.100 HIVE35% of the standing balance
Honey pot16.900 HIVE15% of the standing balance
Reserve50.091 HIVEthe float behind every payout

HIVE in, HIVE out

25.916 HIVE in, 35.896 HIVE out.

The honey pot

What the pot paid, and what it burnt getting there.

Paid out0.000 HIVE
Honey burnt at payout0
Honey staked98,127
Standing balance16.900 HIVE
Claimable now10.907 HIVE
Total staked0
Period2, next payout 2026-09-12 07:59 UTC
Period length1d 0h

The hornet

The only thing in this hive that fights back.

Strikes39
Kills1
Paid out22.696 HIVE
Health now99% (kill #3)
Last hitthewobs94

The hornet went down. Kill #2, final blow by worldhelper.

Raids

Somebody took something from somebody.

Raids fought31
Honey stolen94,734
Honeycomb destroyed67,315

Standouts

Biggest hornet hitworldhelper — 42,381
Biggest raid haulherman-german — 13,144
Biggest honey spenderherman-german — 149,714
Biggest honeycomb spenderworldhelper — 50,000
Biggest HIVE spenderworldhelper — 17.000 HIVE
SLOTHBUZZ burnt2

The hive at work

Perks crafted9
Boosters bought4

League board

#BeekeeperHoney / day
1Fork825752
2herman705708
3BluePanther491490
4SlothlyDoesit392057
5bitandi190358
6TopOfTheWorld164180
7DonMortelli138621
8SlothBurn89299
9rodstephan87230
10TheWobs86676

The sponsor

Wax, honey and a banner: @slothlydoesit is the reason for one of the three.

The event feed did not reach the start of this window; the totals above begin at 2026-09-11 05:40 UTC.

In the hive

@bitandi @bluepanther88 @buratus @donmortelli @elianaicgomes @forkyishere @herman-german @lavernejessie @nupulse @oadissin @rodstephan @slothburn @slothlydoesit @thedd @thewobs94 @worldhelper


Play at https://miningwar.slothbuzz.com — a Hive account and Keychain is all you need.

Comments on this post show up in the game, and you can reply from inside it. Posted automatically by the game account.



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Things are heating up for the week!

How's everyone feeling about the slower sloth buying periods? More balance, less balance? What should we adjust/change/keep moving forward?

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Bringing forward the sloths from the previous round is not a great idea. The most wealthy players could buy more sloths and the could start this round with huge headstart, then they could continue building upon it with minimal effort. Meanwhile I'm stuck at practically zero sloth shards because if I reach 12 a raid starts almost immediately. I tried torpor which helped once but only for a short time.

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I haven't attacked you, and I agree with you.

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No, no. There was a few legit raids where players (not you) wanted to take a bigger amount of honey. But the majority of raids happen shortly after I reach the 12 shards and they raid even if I've spent all honey before that and they can't take anything. It happens in a few minutes but enough time after my spend to not be an UI glitch. I think they are bots which only watch the shard amount without the honey.

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yep... I know... I wait for their broadcast... and then I attack... 🤬 - not always successfully, but I have increased my success rate against such.

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Yeah we seem to have 3 bot accounts which are constantly farming the low shard accounts...

We've had many discussions about sloths and round carry overs. Maybe its time to consider having sloth reset every round and play things round by round. Would mean reducing sloth costs again (in honey) and allowing more to be purchased throughout a round. Although this would probably have the same effect with few players buying many and attacking the smaller player.

Its hard to find the right balance between the little guy and the big guys...some want to whale and play agressive, some want it sloth and steady. Some just seem to like watching the world burn as those 3 accounts which are always on the attack do...

We're monitoring things and will make some decisons towards the end of the week...maybe we need to intorduce more ways for the smaller player to succeed

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I have bought sloths in a previous round but had to burn them because in that round they would just disappear at the end. So now I have slothium which I can't spend because the things I can buy with it has no worth for me right now. it would be nice to be able to buy sloths with it, even if a lower level one.

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Hhmm slothium for sloths doesnt really make sense but i agree we need more options for slothium. Maybe it can be used to buy some slothshards for example.

Slothium currently allows entry into a round or booster/perk payment but needs more to make it worth while. It was only 'forced' as this is the testing phase and we wanted to give something for players who had spent money this far. We'll keep looking into the options, we've had a few great suggestions and will try to find a solution that works for everyone.

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Why? I had to sacrifice my sloths. Why can't I buy them back with the slothium?

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Well the whole point of burning for slothium was to burn more sloths...through voulenteering, instead of forced burns.

It wasnt designed for this niche test case, and the whole point of burning the sloths was to put everyone back on a fresh start, so to have them instantly convert back to sloths wouldn't make sense. Maybe in future it could.

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Oh, I see. My case was not voluntary, but a choice of losing the bought value or getting something back. But I get that this is a testing phase and things change all the time.

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Yes, during testing we're going to have to make changes and sometimes force things that people may not be happy with. Hence the slothium for burnt sloths. This is the reason we're hesitant to burn sloths every round, players are paying for them so they would expect sloths would be kept. We're trying to find the best balance for those spending a lot of money and those spending little. Unfortuantly, thats one of the hardest things to do in games involving and pay to win aspect.

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we will at least reset the shards on round start too...
other stuff still under dicussion as it is as slothly mentioned m: pretty hard to find a good balance

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