Sloths Mining War — Round 6 daily, 2026-08-23

Sloths Mining War

Round 6 — 1d 7h left

22 beekeepers in the round. Ends 2026-08-24 07:54 UTC.

Prize pools

PoolStanding
League188.191 HIVE
Boss14.745 HIVE
Staking21.295 HIVE
Reserve21.065 HIVE

Since yesterday

33.958 HIVE won by players, 142.290 HIVE added to the pools.

Out to playersIn to pools
League prizes28.487 HIVEEntries1.000 HIVE
Boss shares2.527 HIVESloth upgrades39.400 HIVE
Staking2.944 HIVEBoosters25.000 HIVE
Cranks0.000 HIVESponsor76.890 HIVE

1 new in the hive: oadissin. Welcome.

The hornet went down. Kill #15, final blow by thewobs94.

The hive at work

Raids fought77
Hornet strikes149
Honeycomb destroyed23,929,333

The hornet

Kill #16 at 13% health, last hit by thewobs94.

League board

#BeekeeperHoney / day
1DonMortelli101766563
2Jiwa Korsa95516786
3cryptounicorn42081071363
4SlothlyDoesit51354656
5savvyplayer27065363
6alicorn20407984
7herman16569713
8beelzael16477913
9TengoLoTodo12027863
10fandala2478206

In the hive today

@alicorn @beelzael @bradleyarrow @chaosmagic23 @cryptounicorn420 @dewabrata @donmortelli @fandala @forkyishere @herman-german @imfarhad @lavernejessie @oadissin @rodstephan @savvyplayer @shiftrox @shopnilhasan @slothburn @slothlydoesit @tengolotodo @thewobs94 @worki


Play at https://miningwar.slothbuzz.com — a Hive account and Keychain is all you need.

Comments on this post show up in the game, and you can reply from inside it. Posted automatically by the game account each day.



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41 comments
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Looks like tomorrow is going to be an interesting finale :D According to my calculations, the round will finish around my 8 PM :D which I need to put an alarm for, otherwise I will forget :D

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(Edited)

Another one, so that everyone is aware, because the sloths will be reset at the end of this round eventually, so whatever you add might go away eventually (TBD). Eventually, I think the best strategy for everyone is to nominate them to be burned. Right @slothlydoesit?

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Yes, we need to test the 'nominate sloths' to burn feature and the 'leaves' system in game, so hopefully enough players burn and break things so we can ensure it works going forward.

If there's any other suggestions for burn > rewards, let us know, we will see what we can do. We tried giving players honey back, that broke the game, need better ideas :D

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At least, most players of the Sloth game find the current Round really fun. 🦥😏

!MMB !PIZZA !HOPE !INDEED !BBH

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I'm glad most are enjoying it, still some issues to sort out but we're moving in the right direction, slightly faster than sloth speed! Long may it continue

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Halfway through the current Round of the Sloth game, someone bought the Sponsor slot for lots of HIVE tokens, where buying it back again costs 115.335 HIVE. 💸 Better buy the Sponsor slot again next Round instead. 🧘‍♂️

!MMB !ALIVE !HEARTBEAT !PIZZA !BBH

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Forky bought it hoping to 'sponsor' the round. Some people are buying, hoping for the 'quick flip '; others are hoping to receive the 2.5% payout from every tx. Some, just want to sponsor the game and give the players more rewards :)

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It seems that the Personal Boosters (which cannot be sniped) do not give a 2.5% share to the Sponsor of the round. 💸🦥

!MMB !ALIVE !WEIRD !INDEED !BBH

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Oh. We will certainly get that sorted moving forward. Won't happen this round, unfortunately.

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(Edited)

The HIVE transfers from the Sloth game's payout account could really benefit from more detailed memos. 🤔

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I think it is paying the sponsor actually, sponsor payment 30 would have matched the last booster purchase.

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Does that mean those using Leaves instead of HIVE will still pay the sponsor 2.5% of the fee? 🤔

!MMB !ALIVE !HOPE !STRIDE !BBH

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No, the leaves are in-game currency, not a real token. It's maybe something we could look into, though; the sponsor receives the 2.5% when players purchase their sloths in the first place.

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The players who received the Leaves already paid for them as HIVE on the previous Round. 🤔 I really think that it is much better if players who opted to have their Sloths refunded get 100% of the HIVE tokens back. 🧘‍♂️

!MMB !ALIVE !HOPE !INDEED !BBH

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Perks should also raise in price, the more they get used. Or/and even have a bias depending on each one's rating.

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Yeah we still need to rework the perks slightly, some are not really worth it, and others could be improved. Sloth steps. thanks for the suggestions

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I still think that 1 HIVE for a 2-hour boost of 10% is really expensive. 💸 If it can be "sniped" for at least 1 HIVE by other players, why not 😅

!MMB !ALIVE !PIZZA !INDEED !BBH

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From our data, it seems many have taken advantage of it over this round; we'll monitor it and act accordingly.

1 Hive for 2 hours still feels pretty good to me; of course, it's optional, so no pressure either way.

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I would rather buy the 2 HIVE Worker Bee Booster which gives a 15% Boost continuously - someone else sniping it within the first 12 hours will give the previous owner a 10% HIVE profit, and even if it is sniped after the first 12 hours, the owner had already received at least 180% more Honey rate in such time for just 2 HIVE. 🤔 That's unlike the 2-hour personal booster that costs 1 HIVE and gives only a total of 20% more Honey rate. 💸

To summarize: 🤓

  • 2 HIVE -> get a total of at least 180% boost or get 10% HIVE profit if taken away early
  • 1 HIVE -> get a total of 30% boost

!MMB !ALIVE !HEARTBEAT !PIZZA !BBH

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That's a pretty fair analysis! We had around 26 buys of the booster last round, giving a bonus 26 Hive to the pools. So it may not be for everyone, but some are enjoying it. Maybe we could extend the timer slightly; we shall monitor it and change accordingly.

A little side note: you can also spend 'leaves' which are refunded sloths, at 1.25x the price, so a little more production for your buck ;)

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That personal Worker Bee Booster should have only slightly lower rate than that of the most cost-efficient Worker Bee Booster. 🤔 Perhaps make it last for 5 hours, but this is just a suggestion. 🦥

!MMB !ALIVE !STRIDE !INDEED !BBH

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The boss health increase over time? Within the same kill progress?

I basically made an attack that should have killed the boss, and it gained like 100-200k HP.

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The boss shouldn't magically restore health, though that could be a nice mechanic to add, giving us better overall balance. I'd suggest doing a refresh every so often; sometimes the data can get behind if the tab is left open.

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I will provide feedback with more proof. I saw something very evident.

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Please do, drop it in the discord, we'll get things fixed for next round!

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you know around which time that was so we can check chain data?

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no health does not increase

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Next time I take a print screen.. I am pretty sure it increased. And I have also seen the damage done decrease.

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Am I missing something here?

I then click burn, and see that bit, but the 1.032 HIVE, I don't see. Probably me confusing things... but I don't understand for now. If you could explain, I would appreciate.

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Hmm, yeah, looks like we have some discrepancies between ui and the server side. We'll have everything checked and updates for the next round.

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I also do not get the HIVE share that is displayed on the Pot, where I get roughly just 30% of the stated amount. 💸🔥🤯🦥

!MMB !ALIVE !HOPE !PIZZA !BBH

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Hmm, as I said above, there may be an issue between the Ui and server side; we shall have it checked ASAP.

If you could grab a screenshot of your staked amount and payout next time and share it in the Discord, that would be awesome. The dev will check all server data soon either way. Thanks for reporting.

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I highly prefer not to use third-party centralized communications platforms just to talk about something here on Hive, but thanks anyway for the invitation. 🤓

!MMB !ALIVE !STRIDE !PIZZA !BBH

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problem on the honey burn is the big number it shows is the pot reserve not the current pot. right now u see correct number only in the small text. we will fix that

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(Edited)

Don't attack the boosss people; he is invincible at the moment! Please check Discord for when it gets fixed :D

~~It might have been me borking it... Sorry if it was me.~~~

I am the one borked LOL; ignore my comment.

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Forky is actually borky :O

No issues with the boss, get him killed :D

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