Sloths Mining War — Round 6 daily, 2026-08-22

Round 6 — 2d 7h left
21 beekeepers in the round. Ends 2026-08-24 07:54 UTC.
Prize pools
| Pool | Standing |
|---|---|
| League | 148.617 HIVE |
| Boss | 7.939 HIVE |
| Staking | 16.330 HIVE |
| Reserve | 11.342 HIVE |
Since yesterday
9.722 HIVE won by players, 66.000 HIVE added to the pools.
| Out to players | In to pools | ||
|---|---|---|---|
| League prizes | 0.000 HIVE | Entries | 1.000 HIVE |
| Boss shares | 8.217 HIVE | Sloth upgrades | 14.000 HIVE |
| Staking | 1.505 HIVE | Boosters | 51.000 HIVE |
| Cranks | 0.000 HIVE | Sponsor | 0.000 HIVE |
1 new in the hive: shiftrox. Welcome.
The hornet went down. Kill #13, final blow by slothlydoesit.
The hornet went down. Kill #14, final blow by thewobs94.
The hive at work
| Raids fought | 98 |
| Hornet strikes | 174 |
| Honeycomb destroyed | 30,834,022 |
The hornet
Kill #15 at 0% health, last hit by cryptounicorn420.
League board
| # | Beekeeper | Honey / day |
|---|---|---|
| 1 | DonMortelli | 32088413 |
| 2 | cryptounicorn420 | 16077011 |
| 3 | Jiwa Korsa | 13125109 |
| 4 | SlothlyDoesit | 12954656 |
| 5 | savvyplayer | 9170363 |
| 6 | alicorn | 7334805 |
| 7 | TengoLoTodo | 5621963 |
| 8 | herman | 3954713 |
| 9 | beelzael | 3915413 |
| 10 | shopnilhasan | 1028370 |
In the hive today
@alicorn @beelzael @bradleyarrow @chaosmagic23 @cryptounicorn420 @dewabrata @donmortelli @fandala @forkyishere @herman-german @imfarhad @lavernejessie @rodstephan @savvyplayer @shiftrox @shopnilhasan @slothburn @slothlydoesit @tengolotodo @thewobs94 @worki
Play at https://miningwar.slothbuzz.com — a Hive account and Keychain is all you need.
Comments on this post show up in the game, and you can reply from inside it. Posted automatically by the game account each day.
I just try to do my best not to have my Honey raided before I become (mostly) peaceful in the next Round, which will be approximately 2.3 days later. 😅
I see that there are at least two sloth players who are already playing peacefully in the game, and some of them are already in the Top 10. 😎
!MMB !ALIVE !HEARTBEAT !PIZZA !BBH
Yeah, there is a strategy there to just mine with bees and dodge the sloths. We need to balance that aspect slightly more; it's not fair to be totally under the radar all the time, but we'll find the right mix! hopefully!
If there's no way not to get raided in the game (even if it means not being able to attack), I might not participate in that round, because active players and bot users would have the major advantage. 🦥🤯
!MMB !ALIVE !HOPE !INDEED !BBH
Yeah, we need the pvp to ensure bots cant just auto collect all bee miners and never compete with real players... we're trying to decide how far we want to push it, eg increasing the minimum to attack boss or another players to be higher than 250 for example.
We want players to enjoy the game, some enjoy the mining side but not so much the pvp side, however we need to have balance so that users cant completely avoid pvp and still 'win' every round.
The bots can still automatically attack other players when their Honeycomb reaches 250 (or whatever level it is), so they still have the advantage in PvP. 🤯
I wonder how likely it is for a player to never raid other players and still win. 🦥
!MMB !ALIVE !HOPE !INDEED !BBH
Well cryptounicorn is putting it to the test. She started about 6/8 hours later than most and is currently top3....
Never has enoung honeycombs to be attacked so doesnt need to worry about it...
Honestly if every player done that, it would simply be a boring game of who can upgrade miners quickest.
Either way we look at it bots can get an advantage I guess. The fun is raiding other players to steal enough honey to get an upgrade quicker...at the same time, you can lose honey and boost them.
We'll continue to monitor it, but trying to find a flawless system is always going to take time.
It looks both I and The Unicorn would likely not play the next round if every player can get raided, especially if they are not online often enough, even if they decide not to raid other players. 🤯
!MMB !ALIVE !HOPE !INDEED !BBH
So youd rather just join the game, buy a miner, come back tomorrow?
I mean we can make a version like but first person to join and click activate on their bot wins without even looking at the game? Seems a little pointless?
The pvp balances things out, whether you 'want' to be invovled or not, there has to be some way for players to get advantage/disadvantage otherwise its simply first player in wins?
I think that's a bad idea. It's a strategy like other strategies and shouldn't be shamed just because it's a different strategy than most players. Not everyone wants to participate in PVP and shouldn't be forced to. When players were given the choice to burn sloths for honey almost everyone did and there was almost no PVP that week. Players weren't rushing to get sloths again to do PVP after they were burned. Glad that won't be a thing(burning sloths for honey) because we saw how unfair it was but if folks really wanted PVP they would have kept their sloths or re purchased them ASAP after the burn. They didn't.. It proved players want honey not PVP necessarily but PVP is way to gain honey quickly. !BBH !PIZZA
I agree to the extent that players should be able to 'dodge' attacks by sending honeycombs away, however i dont agree that a strategy should be to completely ignore half of the game. If we leave it as is, players will sinply not pvp and it will be easy for someone to bot and auto buy bees and never lose.
As i said, your run in this round is a prime example. Never need to worry about pvp and can sinply grow and grow whilst everyone else needs to at the very least be active enough to send honeycombs to the boss to burn.
I send honeycombs to burn, no problem with that. But eliminating that and an option when players themselves chose not to do PVP when given the choice tells you something. what you do with that information is your call. I am the exception most in the top 4 are pvp players except me. They are also higher on the board than me. I am teetering in 3rd /4th. So your example doesn't show what you think it does. I am in that spot because I am actively playing more than pvp players and strategically upgrading miners.
Yes. Honeycombs can still be sent to burn, which give players the option to avoid pvp. However, currently it takes too long for honeycombs to be created at lower levels so that will be increased for the coming round. We're also reducing higher levels, currently stupidly too high in the othet direction. Balance is needed.
The round with the burn for honey was a right off from the start. So no point discussing that one. Mistakes were made lol
This round you are 3rd a long way infront of 4th. 1st is the guy with a massive amount of honeycomb (unattackable) and second is someone whos about as active as you, avoiding most of the pvp and using the torpor to maintain his sanity whilst he sleeps.
Thats how it should be, pvp optional but encouraged. Activity 2 win balanced out with pay 2 win...
I know if I did PVP I'd earn faster. I am simply choosing not to. That should be as respected of a strategy as pvp. I could do pvp . I know how math works in these games and I'd strategize and dominate but I just am not interested in that aspect. To each their own. But your original comment heavily implied that non pvp players aren't using strategy and are just skirting to the top.. My spreadsheet begs to differ lol. I earned my positions through strategy with the disadvantages of starting later and not doing PVP. There is just as much strategy in non pvp player as there is with pvp play. It's just a different path.
$PIZZA slices delivered:
savvyplayer tipped shw-game
@cryptounicorn420(2/15) tipped @slothlydoesit
herman-german tipped shw-game
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I am liking this game... sponsored this!
Wait for tomorrow :D
You are going to be on my next post for sure! This is fun!
Glad you're enjoying it! We still have a couple of mechanics to nail before we're ready to take it to the masses, but we hope to have a big launch week when we're ready!
The best round we ever had so far. The game is on a good way right now. Some smaller issues needs to be solved still.
!PIZZA
Yeah, things are a lot closer to how they 'should' be. Still a couple of things to balance and test before we'll be truly happy!
Buzzin! Awesome test round, even if MILLIONS of honey have been stolen from me, mostly by the dev as part of his testing. I think he's testing my patience, not the game!
!SLOTH !BBH !PIMP
we need to test both 😂
lets seee
@donmortelli The aim was to prove to people that is possible to steal from the top players :D
exactly must burn my combs. see next round i probably gonna be the chicken 😂
#SLOTH
#BUZZ
#SLOTHBUZZ
#MININGWAR
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