Day 161 of EFT 0.16 and other games "These squids are still hard to move (eng/Esp)

avatar

Hi there this is day 161 of my Escape from tarkov and other games journey on patch 0.16

So today i didn't play tarkov

but Instead i decided to play some helldivers 2

So the squids are playing hard to kill and to get to move

The new MO is now active

Liberate the identified Illuminate hideouts to root out the enemy and help find where else they are hiding.

But the problem is that they are so dug in we are struggling to even get one planet done in the time it was given to us, this was probably done on purpose to ensure the squids have a permenat base of operations to work along.

So back to the grind we go :)

the rules i set myself on PVE are

  1. I only sell to the fence, so any items I get I can only make profit to the fence
  2. no recovery rides
  3. IF I buy from Flea, it has to be the top 3 most expensive items to get it.
  4. there are no commercial services like insurance or healing after a raid
  5. Any weapon I pick up if it has less than 95 durability I can't use it after the raid.

I'm back to being live on https://www.twitch.tv/daddyspardan

Hola, hoy es el día 161 de mi aventura en Escape from Tarkov y otros juegos con el parche 0.16.

Hoy no jugué a Tarkov,

sino que decidí jugar un poco a Helldivers 2.

Los calamares se están esforzando para matar y poder moverse.

El nuevo MO ya está activo.

Libera los escondites de los Iluminados identificados para erradicar al enemigo y ayudar a encontrar dónde más se esconden.

Pero el problema es que están tan atrincherados que nos cuesta incluso completar un planeta en el tiempo que nos dieron. Probablemente esto se hizo a propósito para asegurar que los calamares tuvieran una base de operaciones permanente con la que colaborar.

Así que, volvamos a la rutina :)

Las reglas que me impuse en PvE son:

  1. Solo le vendo al perista, así que cualquier objeto que consiga solo le genera ganancias al perista.
  2. No hay vehículos de recuperación.
  3. Si le compro a Flea, deben ser los 3 objetos más caros para conseguirlo.
  4. No hay servicios comerciales como seguro o curación después de una incursión.
  5. Si cualquier arma que recoja tiene menos de 95 de durabilidad, no puedo usarla después de la incursión.

He vuelto a estar en vivo en https://www.twitch.tv/daddyspardan

Posted Using INLEO



0
0
0.000
1 comments
avatar

Congratulations @dadspardan! You have completed the following achievement on the Hive blockchain And have been rewarded with New badge(s)

You have been a buzzy bee and published a post every day of the week.

You can view your badges on your board and compare yourself to others in the Ranking
If you no longer want to receive notifications, reply to this comment with the word STOP

Check out our last posts:

Our Hive Power Delegations to the May PUM Winners
0
0
0.000