RE: Sloths Mining War — Round 10, day 1 of 7, 2026-09-03
You are viewing a single comment's thread:
I have seen that it is now much harder to level the sloth shard miners. What was the idea behind?
0
0
0.000
You are viewing a single comment's thread:
I have seen that it is now much harder to level the sloth shard miners. What was the idea behind?
We're still trying to find that balance between 'idle' and 'pvp', and 'play 2 win' and 'pay 2 win'. Last round we were far too cheap (honey wise) on the Sloths and players were able to max them out within the round. This round we might have gone slightly too far the other way, but we'll see as we enter mid round players will be able to buy more sloths.
We're also looking to give the game some longevity. Either by force reducing sloth numbers or making them harder/slower to get. We'll continue testing as we move forward and would love to hear opinions in what method is best.
I agree that sloth prices had to be raised. But it went too far. At the end of the day you want players to be able to choose between different strategies. This large price range eliminates options where players want to fight in the first few days.
So yes, raise the prices and test waters but with smaller steps.
Agree!
we understand this. slothwar will be staring again its just not within the first couple days of the first round. to fully max out the sloths line now you need like 1 year - longevity!
I think there should also be some early game fun, the first sloth levels should at the very least be achievable after the first day or so...however we continue with this round as a test and adjust from there
👀
you still be able to buy a god sloth within a round. but you will not be able to max out all the buys and buy it. i think it will work out very well. just give it a round or two ;)
Youre still rowing this boat down the creek yourself, but, we have no choice other than to see this round out and see how it goes 😆
yeah, becuse i am the only one who inows how complex the math behind it is ;)
Oh such a fancy pants dev, thinks they know it all :D
@thedd and @stayoutoftherz, the reason we can't fight with expensive sloths is not because they are expensive. Its because people are able to automate things and spend all the shards on the boss, making it impossible to have a fight.
If the boss for example, can only be attacked every 2 or 3 times per day, then people will have to think about it and also will help the strategy of killing a boss, where the same power player (like I was on previous round) could just kill several bosses straight away without giving time for other to attack the player that is spending the shards on the boss.
Longer periods of timeout for the boss makes it both harder to kill it by the same player, and allows players to be forced to fight each other, or use a SLOTH protection.
Much better in my view... but this is only my opinion/suggestion.